struct _ARBITER_ALTERNATIVE// Size=0x40
{
    unsigned long long Minimum;// Offset=0x0 Size=0x8
    unsigned long long Maximum;// Offset=0x8 Size=0x8
    unsigned long long Length;// Offset=0x10 Size=0x8
    unsigned long long Alignment;// Offset=0x18 Size=0x8
    long Priority;// Offset=0x20 Size=0x4
    unsigned long Flags;// Offset=0x24 Size=0x4
    struct _IO_RESOURCE_DESCRIPTOR * Descriptor;// Offset=0x28 Size=0x8
    unsigned long Reserved[3];// Offset=0x30 Size=0xc
};